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It's been a little while since we heard progress on Monado, the free and open source XR (VR / AR) runtime for Linux but it has been progressing nicely with a big new feature added.
While I absolutely love playing with my Valve Index, it has felt like for a while that Valve left things a bit too rough but a new SteamVR update is out now.
Got the moves? Have a VR kit at the ready? Groove Gunner from BitCutter Studios Inc has released from Early Access today and it's one you might get a little hot with.
Seems that Blender isn't the only free and open source project pulling in attention from backers, with the Godot Engine team announcing today that Facebook / Meta have given them additional funding for VR / AR (XR) work.
Working with Virtual Reality and Linux just got a lot more interesting, with the clever hackers at Collabora announcing their new standalone Wayland compositor for xrdesktop called wxrd.
A big improvement has been merged into XWayland called DRM (Direct Rendering Manager) Leasing, which should allow good VR support under Wayland. Something we've been waiting on!
Sadly, SteamVR on Linux continues to have quite a lot of quirks and over time it's gotten a little rough, here's a way to fix the SteamVR Overlay not working.
While it's a little while off yet it seems the developers behind the free and open source flight sim FlightGear have been working on adding VR support.
Collabora has given an update on the working going into xrdesktop, the free and open source project that turns your desktop into a VR space and allows you to layer windows on top of others.
Virtual Reality is still a niche and doing it on Linux is a niche within a niche, that said when it works it's brilliant but there's a few problematic issues that have arisen recently.
Another tick in the box for Wayland to eventually properly replace X11 for all workloads, as the work on DRM lease protocol support aimed at VR has been merged in.
After another while testing Beta versions, the latest SteamVR upgrade is out now although it's quite a small one with mostly minor improvements overall.
Thanks to a new patent that went public on June 17, we can see a little more behind the scenes work on what Valve has planned for their next VR kit with what could be a Valve Index 2.